HOW TO PLAY THE GAME
Sploder (x3)
Defender (x3)
Reflector (x2)
Chomper (x2)
Rocket (x2)
The following cards are included in Try to Bite to help you bite your opponent. Pay attention to how many of each card there is in the deck. It might help you win the game!
Slapper (x3)
Mutant (x4)
Walker (x4)
Shotgun (x4)
Medkit (x4)
Infector (x3)
Whacker (x3)
Tank (x3)
Thief (x3)
Razer (x3)
1. Remove the Score Cards from the deck
2. Shuffle the deck
3. Deal a hand of 5 cards to both players
1. Both players pick a card to play and place it face down
2. Flip them over at the same time
3. Calculate the damage (click here for how to do that)
4. Place the played cards aside in a discard pile
5. Continue until both players have dealt all cards in their hand or one player's infection score reaches 100
6. If nobody has yet been turned into a zombie, return all playing cards to the deck, shuffle, and deal new cards to both players for the next round
7. Repeat until a player becomes completely infected and loses the game
The zombie with the higher infection wins a turn against a zombie with a lower infection. The losing player takes the difference between those two zombies' infections and adds it to their infection score using the score cards.
For example, if the winning zombie has 40 infection, and the losing zombie has 20 infection, the losing player adds 20 to their infection score. If both zombies have the same infection, the difference in zero and neither player gains an increase to their infection score that turn.
Some zombies have special abilities that can either help you or hurt you, so be careful!
Defends player from all damage for that turn
Defender
Infector
Any medkits used this turn don't restore health
Medkit
Heals the player by removing 20 from their infection score
Razer
If this card wins the turn, the opponent's zombie gets mowed down and the losing player adds 30 to their infection score
Reflector
Opponent's zombie gets turned around and bites them instead
Shotgun
Kills a zombie, stopping any infection that turn
Sploder
This zombie explodes, dealing an additional 10 damage to both players
Whacker
Bullets bounce off its armour plating, making it immune to the shotgun
Thief
This turn, any medkits played get stolen and heal the player instead
Tank
Player gets whacked by their own zombie and gains and additional 10 to their infection score
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